If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. Move the mouse slower. gears 1-8 and 2 reverse gears.
It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Features You click it and nothing happens or it becames disabled This can be provided by nearby houses, or by building tents. A guide to graphics settings vs frame rate for Arma 3 in 2021. Any way how to edit it?
Arma Hobby 1/72 PZL P.7a Deluxe Set Model Kit Multiply by 3.6 to get KM/H. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). I never noticed it before. The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera).
Strider | Armed Assault Wiki | Fandom Please see the. Secondary armament The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. The number of recruits available at the location is determined by the total of all the towns in its recruitment radius. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. What would be the point of using gears if the vehicle accelerates the same? Would be good to have wheel spin and skid if using 'E' from a standing start. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. This platform update is free for all owners of Arma 3. Object speed is equal to sqrt(x 2 + y 2 + z 2 . (*) Regardless of being armed or not, all variants retain the ability to utilise a laser designator. It reduces up to 20% of incoming damage from HE-type munitions. Can be slingloaded
Tom_48_97 | Arma 3 scripting, increase gas uptake 1- The button Accessories on gun shop npc stops working. It would only affect top speed which the 3 keys do already. In jets I use 1200 DPI. Since Arma 3 v2.06 each velocity component is limited to the range +-5000 m/s. Multiply by 3.6 to get KM/H. Taking this 50 question Texas CDL practice test will help you prepare for the exam by proving valuable insight into the areas you need to review more thoroughly. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. November 24, 2016 in Solved. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY It's measured in meters-per-second. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. tl;dr Max forward sprint speed for each type. However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. Stance/Toggle raise weapon: meters/second (rounded down to thousandths place). Once all these conditions are met you can enlist fighters to your cause. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform.
Arma 3 vehicle armor (noob questions) - Epoch Mod Community OPREP - VEHICLE CUSTOMIZATION | Dev Hub - Arma 3 I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 the current action menu is too clunky. You can use setVelocity the same way, but it's flat North West South East Up Down no matter which way the object is facing. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. Variants What I mean by that is that every vehicle that hasn't been used (by player or AI characters otherwise) just freezes there. Limit the speed of an AI-driven vehicle or AI person to given value.
rentcagliari.com Informacin detallada del sitio web y la empresa No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. The offroud. However, they cannot be fitted with Explosive Reactive Armour blocks/panels, nor can they be fitted with Slat cages. Create an account to follow your favorite communities and start taking part in conversations. I can't understand the reason. It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). Can i achive my goal of giving the vehicle a permanent speed-buff only in the editor without needing to write seperatescripts? (*) Not used by any in-game Strider. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. 800 DPI is best for me. Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Informacin detallada del sitio web y la empresa: rentcagliari.com, +397021121281 Noleggio auto Cagliari Elmas low cost in Sardegna The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. It takes 200% increased damage from high-explosive (HE) type munitions. Contents 1 Listings 1.1 Wheeled 1.2 Tracked 1.3 Rotor-wing 1.4 Fixed-wing 1.5 Aquatic 2 Gallery 3 Notes 4 See also Listings Wheeled See Wheeled vehicles Tracked See Tracked vehicles Rotor-wing See Helicopters Fixed-wing See Fixed-wing Aquatic Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . edit: Sorry havent looked in the comments that you already found it. PHYSICS And do you recommend me a better way to increases (or implement) an speedboat much faster, please? Create an account to follow your favorite communities and start taking part in conversations. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. I can't find the PBO of the original Arma 3 vehicles. Mousewheel up= +10kph Mousewheel down= -10kph. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. The Strider is based on the real-world "LGS Fennek" LARV. The RCWS turret on armed variants can only survive 40 points of damage before failing. and, The engine can survive up to 100 points of damage. 1) How to change the vehicles (car/boats/heli/planes) speed, please? I assumed it was a strider, since long time ago noticed that it is almost indestructable (to certain caliber weapons). ObjectVariable setVelocityModelSpace [x, y, z]; x will shift left (negative) to right (positive), y will shift backwards (negative) to forwards (positive), z is up (positive) and down (negative) relative you the objects facing direction. its a big problem =( Good night! Damage upon the turret will not be shared with the Strider's main "health" pool. ABout Jonzie mod, when i use it, the option on my Gun Shop, Acessories, stops working. Accuracy-wise, it has a fixed dispersion of 0.0012 rad regardless of distance. It takes 20% less damage to hits to HE-type munitions. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. You cannot "lower" a launcher.
Turret Speed :: Arma 3 General Discussions - Steam Community Speeds listed are forward movement speeds only. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. joew 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! A destroyed fuel tank will not cause a catastrophic kill unless the Strider has been critically damaged. Promotional screenshot released during the pre-Alpha. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. Create a new shop (already with c/c) and put the classname of your vehicle here.
Drawbacks HMG Loadout:1 RCWS HMG 12.7 mmGMG Loadout:1 RCWS GMG 40 mm It has continuous effect and AI will not break through the speed limitation until one is contacted, engaged or regrouped. Picture-in-Picture displays and powerful floodlights, survey the ocean depths or sneak up on the
ARMA 3 - FPS and Graphics Guide 2021 - YouTube There may be other solutions, this is just something I have done for moving a large sub around in the water. I got a problem with Jozen mod. Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. Create a new vehicle shop is very simple. Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. Like the RCWS HMG, manual zeroing is also possible up to a maximum of 1500 m. Pre-Alpha olive drab green paint scheme applied to the Gorgon and Strider. It's meant to have a maximum rotation speed. to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. AAF 200+ km/h. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it.
Railgun - Wikipedia Obilgatory im am relativly new at editing and scripting in Arma3. If you believe your item has been removed by mistake, please contact, This item is incompatible with Arma 3. Aaaaaaah too bad i can't change vehicles speed =(
Vehicle Controls - ArmA 3_The Game - Google M8 Armored Gun System - Wikipedia This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. How To Force Unit Moving Speed | ArmA 3 ArmaPhronk 1.64K subscribers Subscribe Like Share 3.9K views 6 years ago ArmA 3 Tutorials Quick video guide on how to force a unit's movement speed.
Steam Workshop::Vehicle Speed Control - Steam Community This item will only be visible to you, admins, and anyone marked as a creator. By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. But seeing as they already bothered adding this config entry - I suspect there is a high possibility to see manual gearboxes in the future :). In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Unarmed: 4 seats:1 Driver1 Commander2 PassengersArmed: 4 seats:1 Driver1 Gunner1 Commander1 Passenger WITH TANKS ON THE GROUND AND HELICOPTERS IN THE AIR, CONDUCT COMBINED ARMS i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions.
arrow-left Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; role in
VTOL Guide - Community Flight Guides - FK Gaming Fly low and fast to the So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. Tandem HEAT explosive charge. The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one.
enhancing the vehicular experience of Arma 3. Crew Capacity Press question mark to learn the rest of the keyboard shortcuts. The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. Excellent mod! A Strider looks over cargo containers at Malden airport. Top speed Primary armament If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. The Strider will have incredible difficulty fording over bodies of water. Maneuver the helicopter sideways with [A] and [D]. Speed limiter and auto-cruise modes for vehicles. should free up the scroll wheel for more practical function like speed control.
setVelocity - Bohemia Interactive Community Increasing a vehicles top speed - ARMA 3 - Bohemia Interactive Forums Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. Type FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience.
Drones | Free Full-Text | A Preliminary Study on the Development of a Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Yes (all variants) So the question that i have is a two-parter: 1. Texas General Knowledge CDL Practice Test. Armed Assault Wiki is a FANDOM Games Community. Thank you for help. Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. If damaged: Gradually leak 20% of remaining fuel over time. Was always like it?
OPREP - SENSOR OVERHAUL | Dev Hub - Arma 3 So lets see. I can change the price, carry limit, but don't find the speed option. If destroyed: Rapidly lose entire fuel supply over several seconds. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . Espaol - Latinoamrica (Spanish - Latin America). vehicle Powered by Invision Community. The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. Scrolling slower (or in smaller increments) should improve turn speed a bit. Armed with working periscopes, Gunship Variant: Armed with a 20mm Minigun (4000 rounds) and a 105mm Howitzer (100 HEAT-MP rounds), both controlled by the Left Gunner, and a 40mm cannon (160 APFSDS-T and 240 GPR-T rounds) which is operated by the Right Gunner. One of the most significant additions to Arma 3 is the introduction of underwater environments Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Item capacity IF SPEED IS OF THE ESSENCE, OR YOU'RE IN NEED OF A LITTLE EXTRA FIREPOWER, ACQUIRING THE SUPPORT OF A action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. I'd assume in MP execute that locally to the driver. & Although it was prominently featured in pre-Alpha promotional screenshots, the Strider would not become a driveable asset until the release of the Beta (as part of, Despite its deceptively small size and seemingly light weight, the Strider is actually the heaviest of the three MRAP-class vehicles in, Following an overhaul to ArmA 3's thermal imaging systems in. Or do u knew some tutorial that have a step by step to do that, please? Articles containing unused/removed content. simulation yet seen in the Arma series. 4000 mass The Strider's body can survive 1,600 points of damage.
Valve Corporation. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage.
In short, vehicles now have a bunch of animation and texture sources you can play with. Here's some data. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. ^ A low gear would certainly help for steep terrain. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? Arma is a very CPU-intensive game, much affected by processor single core performance. Climbing with the highway gear now is painfully slow getting up an off-road incline.
ArmA 3 Vehicles | Armed Assault Wiki | Fandom Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. Due to using a flat bottom as opposed to a traditional V-shape hull like the Hunter, the Strider is more vulnerable to explosives. Weight 2. Otherwise, like Yannick said, it does have a max rotation speed. Also if using CBA you could use their perFrameHandler instead. Use the mouse to control the helicopter smoothly. Untested so mileage may vary. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. It is only visible to you. The introduction of a new PhysX-powered physics model has resulted in the most detailed Scrolling slower (or in smaller increments) should improve turn speed a bit. base for a surprise night-time raid.
Vehicles | Arma 3 | Official Website All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. About the lights, i figure out that is because the option to turn it on only appears at night time.
limitSpeed - Bohemia Interactive Community Is possible to show the option all time of the day, too? While convenient, it broke other vehicle physics in the game. insertions where surprise is key, deploy the SDV and approach the target from below. Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. It's not as indepth as your solution but it is there.
Arma 3 Mafia Team Work, Mrina (2023) - findglocal.com This script was used to get speeds. Maintaining a constant speed up till now is annoying at best. All trademarks are property of their respective owners in the US and other countries. Game engine does not support this feature for air vehicle physics. The first thing that i want is change the speed from normal vehicles, already on Arma 3. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here Create a new vehicle shop is very simple.
As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. Hold [Z] to decrease throttle and lose altitude. You cannot go prone with a launcher. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine.
How to optimize server-FPS and server performance - Arma 3 Mod PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. It's measured in meters-per-second. The first index is the base and will be applied on every vehicle (whatever its kind) with 5 ticks per seconds and used when the speed is inferior to 10 KM h. Then, seconde is for a speed between 10 Km h and 90 Km h, the next (index 2) is for a speed between 91 Km h and 130 Km h and the last (index 3) will be used for a speed superior to 130 Km h. 1 Press question mark to learn the rest of the keyboard shortcuts.
Recruitment - Vindicta Player Guide Maybe Its still there. Not sideways, backwards or diagonal. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. I'm not gonna tell you how tho because I can't be bothered, just look for yourself and you'll find it eventually. Faction 2) How to add same cars fromJonzie's Mod - http://steamcommunity.com/sharedfiles/filedetails/?id=561566896 and use this other mod to allow players customize ther cars after buy it: http://steamcommunity.com/sharedfiles/filedetails/?id=627779375 I cannot find this script anywhere, the only place I can find links to for it go to Armaholic, and obviously everything there is wiped. Strider, Strider HMG, Strider GMG Could be the original, but more faster. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. Everything about the ARMA game series by Bohemia Interactive on reddit! It has an effective firing range of 1,200 metres and has a fire rate of ~ 349 RPM. Very useful with HAFM naval units. 9700 kg (all variants) From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats). Press J to jump to the feed. Anyway, thank you for all ur help It helped me a lot. How about adding gears while we're at it?
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